The impact of interactive wearable technology on the domain of user experience

Editorial

Authors

1 Assistant Professor, Department of Industrial Design - Faculty of Applied Arts - Damietta University

2 Assistant lecturer in the Department of Industrial Design - Faculty of Applied Arts - Damietta University

10.21608/maut.2024.390869

Abstract

Abstract
With the continued technological development in various fields of life. This reflected on the design of products, and leads to a direct development in the shape and form of industrial and engineering products, in their various specializations and functions. by observing the products in which the interactive technology intervened, an inverse relationship appeared between the size and shape of the product and the amount of technological technologies available in it. Which a user wears, such as watches, jewelry, clothes, glasses, and other various industrial products, and it has been manifested in many sectors, including sportswear, medical sectors, interactive gloves, etc.
The products have become more sophisticated and intelligent and have the ability to connect, transfer and operate data through their connection to other devices and accessories associated with them. In Fact, the three primary impacts of interactive and digital technology on the industrial sector are initially increasing productivity and flexibility, and restructuring the supply chain.
The close link between product design and other sciences, engineering, ergonomics, design and graphic sciences has contributed to the development of the industrial product in a revolutionary and periodic manner, and to making industrial products more intelligent and interactive, which in turn contributes to shaping the user’s experience, directing his behavior, and supporting and improving his life.
The following research discusses the mechanism of benefiting from the interactive wearable technology and its impact on the design of the industrial product to add new experiences to the user by rethinking the development of design specifications for the product and the mechanisms of implementation and manufacturing, while determining the quality of the resources used and construction and production techniques.
 
 
 

Keywords


  • المراجع والمصادر.

[1]      Elburz, “02 - Interactive Technology - The Interactive & Immersive HQ,” 2015. https://interactiveimmersive.io/blog/beginner/02-interactive-technology/ (accessed Oct. 13, 2022).

[2]      J. M. Vaterlaus, “What is Interactive Technology | IGI Global,” 2018. https://www.igi-global.com/dictionary/parental-mediation-of-adolescent-technology-use/41845 (accessed Oct. 14, 2022).

[3]      ا. ا. شوقي, “الاثاث التفاعلي بين النظرية والتطبيق Interactive furniture between theory and application,” pp. 155–172, 2015.

[4]      J. J. P. C. Rodrigues et al., “Enabling Technologies for the Internet of Health Things,” IEEE Access, vol. 6, no. January, pp. 13129–13141, 2018, doi: 10.1109/ACCESS.2017.2789329.

[5]      P. Düking, S. Achtzehn, H. C. Holmberg, and B. Sperlich, “Integrated framework of load monitoring by a combination of smartphone applications, wearables and point-of-care testing provides feedback that allows individual responsive adjustments to activities of daily living,” Sensors (Switzerland), vol. 18, no. 5, pp. 1–11, 2018, doi: 10.3390/s18051632.

[6]      X. Liu et al., “Characterizing smartwatch usage in the wild,” MobiSys 2017 - Proc. 15th Annu. Int. Conf. Mob. Syst. Appl. Serv., pp. 385–398, 2017, doi: 10.1145/3081333.3081351.

[7]      H. Alexander, “Hearing Aids: Smaller and Smarter - The New York Times,” 1998. https://www.nytimes.com/1998/11/26/technology/hearing-aids-smaller-and-smarter.html (accessed Jan. 30, 2023).

[8]      I. Fridman, “Ripple Headset on Behance,” 2009. https://www.behance.net/gallery/203455/Ripple-Headset (accessed Jan. 30, 2023).

[9]      A. Ometov et al., “A Survey on Wearable Technology: History, State-of-the-Art and Current Challenges,” Comput. Networks, vol. 193, no. December 2020, 2021, doi: 10.1016/j.comnet.2021.108074.

[10]    S. Sinhasane, “Wearable Technology: The Coming Revolution in Digital Health,” 2018. https://mobisoftinfotech.com/resources/blog/wearable-technology-in-healthcare/ (accessed Oct. 17, 2020).

[11]    B. Zalud, “The Age of Wearables Is on Us | 2015-01-01 | SDM Magazine,” 2015. https://www.sdmmag.com/articles/90779-the-age-of-wearables-is-on-us (accessed Jan. 30, 2023).

[12]    “London,” 2018. https://mclear.com/news/new-wearable-device-makes-payments-simple/ (accessed Jan. 30, 2023).

[13]    F. Gemperle, C. Kasabach, J. Stivoric, M. Bauer, and R. Martin, “Design for wearability,” Int. Symp. Wearable Comput. Dig. Pap., vol. 1998-Octob, no. November 1998, pp. 116–122, 1998, doi: 10.1109/ISWC.1998.729537.

[14]    NUS, “Smart Textiles and Smart Clothing – The New Black for the Internet of Things,” 2020. https://www.nanowerk.com/smart/smart-clothing.php (accessed Jan. 31, 2023).

[15]    D. Rose, “Universal Design for Learning,” J. Spec. Educ. Technol., vol. 15, no. 1, pp. 67–70, 1999, doi: 10.1177/016264340001500108.

[16]    J. Yallen, “Jordan Yallen | CEO - MetaTope | Forbes Councils,” 2013. https://councils.forbes.com/profile/Jordan-Yallen-CEO-MetaTope/d8d51180-350b-4b87-be1c-7df29bf97f7a (accessed Jan. 31, 2023).

[17]    N. Digital, “Vikas Khorana | President, CTO & Co-founder - Ntooitive Digital | Forbes Councils,” 2023. https://councils.forbes.com/profile/Vikas-Khorana-President-CTO-Co-founder-Ntooitive-Digital/632c3872-f219-4491-b05b-cea6973dbb69 (accessed Jan. 31, 2023).

[18]    Alexandra Brillaud, “6 Characteristics in Wearables of the Future | by Alexandra Brillaud | Humon Blog | Medium,” 2018. https://medium.com/humon-blog/6-characteristics-in-wearables-of-the-future-80d6e069897 (accessed Jan. 31, 2023).

[19]    P. C. JAIN, “Five Features to look for in wearable Devices - The Hindu,” 2013. https://www.thehindu.com/sci-tech/five-features-to-look-for-in-wearable-devices/article4889403.ece (accessed Jan. 31, 2023).

[20]    “تعريف و شرح و معنى الخبرة بالعربي في معاجم اللغة العربية معجم المعاني الجامع، المعجم الوسيط ،اللغة العربية المعاصر ،الرائد ،لسان العرب ،القاموس المحيط - معجم عربي عربي صفحة 1.” https://www.almaany.com/ar/dict/ar-ar/الخبرة/ (accessed Jan. 02, 2023).

[21]    “ISO 9241-210:2010(en), Ergonomics of human-system interaction — Part 210: Human-centred design for interactive systems,” 2010.

[22]    T. Keskinen, Evaluating the user experience of interactive systems in challenging circumstances, no. Dissertations in Interactive Technology, Number 22. 2015. [Online]. Available: http://tampub.uta.fi

[23]    J. (Owner of S. C. S. Fleming, Web navigation : designing the user experience. 1998.

[24]    M. Hassenzahl and N. Tractinsky, “User experience - A research agenda,” Behav. Inf. Technol., vol. 25, no. 2, pp. 91–97, 2006, doi: 10.1080/01449290500330331.

[25]    M. Deaton, The elements of user experience: user-centered design for the Web, vol. 10, no. 5. 2003. doi: 10.1145/889692.889709.

[26]    Pérez-Montoro, “WHAT IS INFORMATION ARCHITECTURE?,” Information Architecture Institute, 2013. https://www.iainstitute.org/sites/default/files/what_is_ia.pdf (accessed Jul. 15, 2020).

[27]    ج. و. عزيز, “التصميم التفاعلي والتقنيات الحديثة لاساليب التعليم والمساهمة ف يرفع جودة التعليم,” pp. 201–213, 2015.

[28]    Interaction Design Foundation, “The Basics of User Experience Design,” Interact. Des. Found., pp. 58–64, 2020.

[29]    T. H. Tran, “The UX design process in 6 stages | Inside Design Blog,” 2019. https://www.invisionapp.com/inside-design/6-stages-ux-process/ (accessed Aug. 07, 2022).

[30]    Anna Kaley and Sarah Gibbons, “UX Strategy: Definition and Components,” https://www.nngroup.com/articles/ux-strategy/, 2022. https://www.nngroup.com/articles/ux-strategy/ (accessed Sep. 03, 2022).

[31]    T. Loo, “What is user experience strategy?,” 2017. https://www.foolproof.co.uk/journal/what-is-user-experience-strategy/ (accessed Aug. 31, 2022).